Spyke
emulation·Emulation - Retro Gaming In StylebyNuXCOM_90Percent

State of the Switch?

So I didn't follow Switch emulation too much during its prime... and saw enough near the end (blatantly updating code to support pre-release games) that I steered clear.

When the nintendo-ing happened, most "folk in the know" more or less speculated that everything would end for a few years and we would just see a lot of re-builds of the source with either slightly different input libraries or crypto miners.

Well, it has been a few years! Did that come to pass? Is it still a case where my best bet would be to check the commit hash against a known good and build Yuzu myself? Have any reputable-ish groups taken over with a "fork"? Or alternatives arisen?

Thanks.

View original on lemmy.zip
emulation·Emulation - Retro Gaming In Stylebykugmo

Release shadps4 v0.16.0 - codename Plutie-fueled · shadps4-emu/shadPS4

cross-posted from: https://sh.itjust.works/post/61139005

The shadPS4 team is excited to announce the release of shadPS4 v0.16.0, our largest update to date. This release delivers major improvements across emulation accuracy, graphics, audio, input handling, user experience, platform support, and developer infrastructure.

With hundreds of changes from dozens of contributors, v0.16.0 represents another significant step toward broader game compatibility and a more complete PlayStation 4 emulation experience.

Release shadps4 v0.16.0 - codename Plutie-fueled · shadps4-emu/shadPS4https://github.com/shadps4-emu/shadPS4/releases/tag/v.0.16.0Open linkView original on sh.itjust.works
emulation·Emulation - Retro Gaming In Stylebycommander

felix86 x86 and x86-64 emulator for RISC-V — Finally, some gaming!

cross-posted from: https://lemmy.ml/post/48112183

This month we received the new SpacemiT K3 board. Since its inception, felix86 wasn’t able to run on any of the out-of-order execution hardware, such as the SiFive P550 or the SOPHON SG2042. The former has no vector support, the latter has XTheadVector support. While initially there was consideration for supporting hardware without RVV 1.0 or hardware with XTheadVector, ultimately the decision was that we should instead focus on the future of RISC-V consumer hardware which will have RVV 1.0 due to it being mandatory in the RVA23 profile.

If you watched the felix86 talk at the RISC-V NA summit you might’ve seen a video of gameplay on K1 hardware. You would notice the lack of modern 3D games running on the emulator, because a lot of them would run at less than 5 frames per second. Now that we have much faster hardware, there’s more to show!

TLDW: Huge performance improvements over the K1, and RISC-V performance will only go up from here.

felix86 x86 and x86-64 emulator for RISC-V — Finally, some gaming!https://felix86.com/felix86-26-06/Open linkView original on lemmy.world
emulation·Emulation - Retro Gaming In StylebyKissaki

Cemu 2.6 Release Compromised between May 6-12

It has come to our attention that from 6th May to today (12th May) the AppImage and Ubuntu zip assets of Cemu 2.6 on our github were compromised by a pro-Russian threat actor.
If you are a Windows or MacOS user you are not affected. If you are a flatpak user you are also not affected.

This means that downstream projects like EmuDeck, which downloads and installs Cemu directly from GitHub Releases was also affected.

Cemu 2.6 Release Compromised between May 6-12https://rentry.org/cemu-security-psaOpen linkView original on feddit.org
emulation·Emulation - Retro Gaming In StylebyB0NK3RS

KNULLI Scarab (custom firmware for handhelds)

All the pieces have finally been put together for the release of KNULLI Scarab. We, the KNULLI team, are happy and proud to invite you into this cave of wonders!

KNULLI Scarab is a major update which brings a ton of new features and quality-of-life improvements. Most notably,

KNULLI now fully supports the revised H700 devices of Anbernic's RG XX series Added support for BattleXP G350, GKD Pixel 2, Miyoo Flip, Powkiddy X55, Retroid Pocket 5, Flip 2, and many others RetroArch has been updated to 1.22.2 Standalone Yabasanshiro was added for better performance on SEGA Saturn emulation improved Syncthing integration allows you to trigger syncs manually or even automatically on game exit while notifications keep you posted about transfer progress our new BatteryPlus gives you more precise information about your current battery state new and improved RGB support via Silky RGB (thank you, doughn0!) PortMaster can now be installed directly from the Device Settings menu A ton of bugfixes and improvements to system stability, performance, and battery life

https://knulli.org/Open linkView original on lazysoci.al
emulation·Emulation - Retro Gaming In StylebySundray

Sega Saturn Emulator Yaba Sanshiro Takes A "Major Step Forward"

The Sega Saturn emulator Yaba Sanshiro has taken a big leap forward thanks to a new rendering technique that allows it to overcome one of the console's biggest quirks.

As you may (or may not) be aware, the Saturn's VDP1 chip draws sprites and polygons as quads, but modern-day GPUs are designed around drawing triangles.

"When you render a quad on a modern GPU, it is normally split into two triangles," explains Yaba Sanshiro developer devMiyax. "If you draw a sprite this way, a texture that should look natural across the whole quad can appear distorted across the seam between the two triangles."

Sega Saturn Emulator Yaba Sanshiro Takes A "Major Step Forward"https://www.timeextension.com/news/2026/05/sega-saturn-emulator-yaba-sanshiro-takes-a-major-step-forwardOpen linkView original on lemmus.org
emulation·Emulation - Retro Gaming In Stylebylet_s_get_started

Moonlight streaming

cross-posted from: https://lemmy.zip/post/63608721

Welcome all. I am personally using recalbox on a Raspberry Pi 400, overclocked to 2147/650. 1 Gbit network on the Raspberry is connected through cable.

The max I can get moonlight to stream games from the main PC (sunlight) is this: 1080p 60fps 12Mbit (higher than 13 causes stutter since the raspberry pi 400 can not cope anymore)

HOST/SUNSHINE settings for AMD 7900XT: FEC percentage=0 Quantization Parameter=0 Minimum Thread count=4 AMF Variance Based Adaptive Quantization (VBAQ)=1

This maxes 1 core on the Raspberry Pi 400 almost out completely during decoding. And since moonlight is a single core operation, there is no more headroom.

What is the hardware combination you are all using, and what is the maximum streaming settings that you are able to achieve?

View original on lemmy.zip