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osr·Old School RenaissancebyKrognak

Generating High Level Characters for OSE

I've been contemplating options for generating high level (7+) PCs for use in an OSE one-shot.

Methods I've thought of so far:

  • Appendix P of the 1e DMG,
  • Using OSE's Expert Adventurer NPC generation rules

Has anyone used either of these? Any other recommendations?

View original on sopuli.xyz

Is there something that those methods don't accomplish, that you wish they did? I haven't needed a high level npc yet, but I know that it's in my future, and I was just planning on manually setting levels and abilities.

Hell, I think I'd just scrape the idea of making a full levelled npc, and instead making a statblock with values in the ballpark, and making attacks and abilities that I think the NPC should have.

For example, instead of a full spell list, what is something a wizard should do, to feel wizardly? Fly? Yes! Throw fireballs? Oh yes! Maybe transform someone to a toad? Maybe yes. So they turn into a 20hp flying fireball slingshot that every now and then tries a polymorph.

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