xbox·XboxbyAlexanderTheGreat Daedalic is ending all internal development, after disastrous LoTR: Gollum release | VGCCan't say I'm surprised after watching some gameplay of it. Anyone here actually play it?https://www.videogameschronicle.com/news/daedalic-is-ending-all-internal-development-after-disastrous-lotr-gollum-release/Open linkView original on lemmy.world15Comments4
bburrp lemmy.dbzer0.com2Hide 2 repliesCertain disaster from the beginning. What could possibly be interesting about a game based around Gollum? I'd rather watch an Ent grow.9
jj_gets replylemmy.world1Hide 1 replyI had genuine interest in the concept of a stealth-based game based around Gollum in the LotR universe, but the implementation and result were shit. It had potential, but didn’t live up to it.5
AlexanderTheGreat replylemmy.worldFrom what I've seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.1
TTheSlipgate lemmy.worldIts a terrible game, I was wone of the suckers who got it. Random deaths, clunky movement and on and on you could go. The idea was cool, but team may not have had the skills to bring it all together.2
Certain disaster from the beginning. What could possibly be interesting about a game based around Gollum? I'd rather watch an Ent grow.
I had genuine interest in the concept of a stealth-based game based around Gollum in the LotR universe, but the implementation and result were shit. It had potential, but didn’t live up to it.
From what I've seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.
Its a terrible game, I was wone of the suckers who got it.
Random deaths, clunky movement and on and on you could go.
The idea was cool, but team may not have had the skills to bring it all together.