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indiegaming·Indie GamingbyTombo Studio

Blame the Manager: looking for testers for my football management game where you play the chairman, free closed playtest Nov 23 to Dec 6

Hi. I am Juliano, a solo developer at Tombo Studio, and Blame the Manager is my first game: a football club management game where you play the chairman.

I made this game because games in this niche have too many clicks, a lot of reading in-game emails, and a few traps, like not being able to grow your club because the youth players and the transfer options are never good enough. In the game you hire the coach, set the budget and build the stadium. The coach picks the team. After all, the team is his. And you own the whole thing, so you can even fire him!

The game is built in Godot 4 and ships a native Linux build next to the Windows and macOS ones. So far I have only tested it on my own machine, and that is the problem. I want to know where it breaks on real Linux setups: distributions, AMD and Intel graphics, Wayland and X11, and the Steam Deck in desktop mode.

The playtest is free and closed, from Nov 23 to Dec 6, 2026: about 1 hour 40 minutes over two sessions, whenever you like in that window. Builds come through itch.io. The form asks your distribution and graphics card so I can spread the testers across setups.

Sign-up closes on Nov 8 (18 or older): https://docs.google.com/forms/d/e/1FAIpQLSclyaWn8kdTAu5_smel7gxKpqL8EFKcnscXzqMKr-Tw_AXSrA/viewform

A question for anyone who plays management games: what annoys you most in this genre? I want to know if it is the same thing that made me start this one.

Disclosure: the portraits and part of the text were made with generative AI tools.

I will be in the comments to answer anything about the build.

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Blame the Manager: looking for testers for my football management game where you play the chairman, free closed playtest Nov 23 to Dec 6 | Spyke