Spyke

Syndicated from the fediverse. Read and engage on the original instance.

View original on piefed.world
crpg·Computer RPG GamesbyAgent_Karyo

Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellation

BioWare's cancelled Mass Effect 5 was aiming to offer a top notch "level of autonomy and choice", a former developer has said following BioWare's closure.

Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellationhttps://www.rockpapershotgun.com/mass-effect-5-was-aiming-to-offer-a-level-of-autonomy-and-choice-that-could-vault-it-into-orbit-with-larian-and-cd-projekts-top-rpgs-former-dev-says-post-cancellationOpen linkView original on piefed.world
7

2 replies

Of course they had lofty goals during the planning stage. Would they have been given the budget for that level of reactivity?

10

And I was a regional manager at Radio Shack. Ain't nobody can prove otherwise now.

6

You reached the end

Mass Effect 5 was aiming to offer a "level of autonomy and choice" that could vault it into orbit with Larian and CD Projekt's top RPGs, former dev says post-cancellation | Spyke