"It doesn’t have to always be triple-A": Galactic Racer and Zero Company’s success has Lucasfilms wanting more smaller-scale Star Wars games
Star Wars has had great success with smaller, more creative games, and Lucasfilm VP thinks this is the best path forward.
https://www.rockpapershotgun.com/it-doesnt-have-to-always-be-triple-a-galactic-racer-and-zero-companys-success-has-lucasfilms-wanting-more-smaller-scale-star-wars-gamesOpen linkView original on piefed.world
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So... Galactic Racer is $60, and they're saying it's a "smaller" game. So they're charging more for less. Got it.
That's the gist, but I think spending a bit less on game development bodes well for the industry as a whole. The trend has gone way too far in that direction.
I agree with that but I as a consumer would expect the price to be lower as a result.
That'd why I'm more than happy to support devs like Team Cherry. They put in crazy amounts of work and they're not treating video games as a get rich quick scheme.
Sometimes it’s gotta be quad A
Only Star Citizen's developer CIG, has sufficient expertise to make a quad A game.
Just looks at prices in their cash shop.