Spyke

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I'd only barely be able to take a single photo of my own leg, but I couldn't do different shots from other angles without the leg moving. So this was a case where using generative AI to extrapolate the leg model and texture worked - I used a local workflow with a lightweight model, the input the leg photo with some processing to cut out the background (and myself), and some processing on Blender to fix the mesh, recreate topology, and reapply the texture.

Very cool

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This Week in Game Engines #41 (September 2, 2026) | Spyke