Valve Did Nothing to Warn Customers of Critical Frame Pacing Issues (or other issues)
TLDR: Valve/Steam has never issued a general warning to users about the frame‑pacing/timing‑logic issues in certain games that make them effectively unplayable or unbeatable on SteamOS despite "running."
-Not in patch notes, Proton release notes, Deck Verified criteria, store‑page warnings, and not in any public communication.
They do not test for timing bugs, broken physics, or unstable frametime behavior. Valve has never warned users about games that "run" but have broken timing logic under Proton/SteamOS. Major issues arise when there's physics tied to uncapped framerate, games that rely on Windows-specific timing APIs, games that behave differently at 40/60/90 Hz and games where frame pacing instability causes input desync or impossible difficulty spikes.
Valve does not mark these games as "Unsupported," even though the gameplay is functionally broken.
If the game launches and renders frames, Valve considers it "working." Even if the frametime graph looks like a seismograph, the game's logic runs too fast or too slow, boss fights become impossible, rhythm/timing games desync, cutscenes skip or break scripting, or a time trial becomes unbeatable mid-game.
No warnings. No labels. No store‑page notices.
Valve won't even tell you, "this game runs poorly on SteamOS, is broken under Proton, or "works better on Windows". If you want to find problems, you need to look at the fixes, but there are no 'heads ups'.
6 replies
lmoa. on point.
I wonder how sekiro runs. since it's a timing rhythm game.
well, yeah. no wonder that they don't warn or care.. the average loonix user is lobotomised and hallucinates reality. the game could have like 7 bugs and they would still make excuses for it.. as they do on linux.
they might as well give some troony socks along, for free, then this would guarantee success..
Are you suggesting the issues were NEVER brought up before they were fixed because they were fixed the day they found them? Valve didn't even fix the frame pacing issue - WINE did!
funny how playstation just doesn't make these errors, and is on par with it or even cheaper, in terms of price.
Why in the world would anybody buy a black box of games.. its some saturnian illuminati symbolism shit.
hahahaha. like how the arabs spin around a black box in Mecca. same for linux spinning around the valve black box. somebody should make a meme with it hahahaha.
Pirate box. -Playstation games aren't so easy to pirate.
you just have to go on a private tracker.. on torrentleech I found like all the PS4 games.. as a huge collection of ~4 TBs split in parts. and they're all freeleech.
getting there ain't so hard either, they open up twice per year, just subscribe to https://www.reddit.nerdvpn.de/r/opensignups .
I'd rather do this and play on a real console, than on valve trash jewluminati mecca black box.
Trail Out was unbeatable because a time trial mid-game. It wasn't obvious, took me hours of trying. After watching a video demonstrating, I realized I was doing the run far better (damn near perfect) and still failing. It wasn't until I played it on Windows. -A lot of Linux gaming problems aren't apparent. Valve plays off this and LiGNUt's self-blame, ignorance and dishonesty.