Gameplay of v0.0.7 demonstrating inventory system and timed combat blocking with buckler
Two biggest bugs to be soon fixed are being hit even if moved outside of the circle right before red. Simple timing fix. Second is inventory management some drag and dropping doesn't work. New things to come are weapon drops from enemies (hammer weapon planned). Different bow arrow ammo (fire arrows with burning status effect). Stay tuned, and please let me know if you want to see any features added, I'm always happy to discuss.
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