The Case Against Gameplay Loops
The author notes that players generally do not finish games and suggests that designing in terms of gameplay loops leads to a certain kind of boring and predictable experience. They suggest that the modern medium of games is much more flexible and capable of more variety.
https://blog.joeyschutz.com/the-case-against-gameplay-loops/Open linkView original on lemmy.world
2 replies
Yeah, i am not sure the guy knows what a game loop is.
That’s not bad for a quadruped.