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baldurs_gate_3·Baldur's Gate 3byAgent_Karyo

Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks

Baldur's Gate 3 custom campaign mod Act Two expansion is still aiming for a playable release in 2026, but likely won't arrive until the second half.

Act Two Expansion Mod - Project Update and New Trailer on Reddit

Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblockshttps://www.rockpapershotgun.com/baldurs-gate-3s-second-act-should-get-a-playable-new-region-this-year-assuming-this-custom-campaign-mod-doesnt-hit-any-more-roadblocksOpen linkView original on piefed.world

Q: Is it coming to the Workshop/Consoles? A: No. Unfortunately it doesn’t meet the required criteria.

Question for the more experienced modders - why exactly wouldn't this be able to go on the workshop?

Edit: I phrased this in a dumb way. What I meant to ask was what would it be doing that would disqualify it? It would make me uncomfortable installing it without a good explanation

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I've been looking for a direct answer and I can't find it either. But here are the things that would make a mod unavailable on console, according to the FAQ on mod.io:

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Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks | Spyke