Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks
Baldur's Gate 3 custom campaign mod Act Two expansion is still aiming for a playable release in 2026, but likely won't arrive until the second half.
Act Two Expansion Mod - Project Update and New Trailer on Reddit
https://www.rockpapershotgun.com/baldurs-gate-3s-second-act-should-get-a-playable-new-region-this-year-assuming-this-custom-campaign-mod-doesnt-hit-any-more-roadblocksOpen linkView original on piefed.world
Fucking cool
Question for the more experienced modders - why exactly wouldn't this be able to go on the workshop?
Edit: I phrased this in a dumb way. What I meant to ask was what would it be doing that would disqualify it? It would make me uncomfortable installing it without a good explanation
I've been looking for a direct answer and I can't find it either. But here are the things that would make a mod unavailable on console, according to the FAQ on mod.io: