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ROM Dev Interview: How ReXGlue is bringing the Xbox 360 into the static recompilation era

Plus: A launcher for recompilations and a new PS1 fan translation.

by Wes Fenlon

March 29, 2026 — 15 min read

Hello hello hello! In this week-late-but-worth-the-wait edition of ROM, I'm back to my old hijinks with a meaty interview for one of the most exciting open source projects on the scene right now: ReXGlue, the Xbox 360 recompilation tool.

ROM Dev Interview: How ReXGlue is bringing the Xbox 360 into the static recompilation erahttps://readonlymemo.com/rexglue-xbox-360-recompilation-interview/Open linkView original on piefed.social
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ROM Dev Interview: How ReXGlue is bringing the Xbox 360 into the static recompilation era | Spyke