Spyke

Syndicated from the fediverse. Read and engage on the original instance.

View original on lemmy.ml

5 replies

I'll confess, I bought this immediately after seeing this post. Plays alright, a little basic, very simple and easy compared to a more mainline roguelikes. Or maybe "shallow" is a better term, not a lot of strategic depth going on. I feel like I'm missing something.

And as noted elsewhere, there's no in-game mechanism to save during a run.

3
Moltzreply
lemmy.ml

I mean, this is a procedurally generated dungeon crawler, running on the Game Boy Color. It's literally a demake of an isometric 16-bit game now in 2-D 8-bit. If you can think of a better roguelike on GBC, I'd love to hear it.

2
Moltzreply

No worries. First I've heard of it, I'll have to toss it on my GBA flash cart and check it out

2

You reached the end

Amiga's indie Roguecraft just got a Game Boy Color port in 2D | Spyke