Need help/ suggestion for AI RPG
I've tried numerous times to run a stat block on the AI rpg. Just a simple keep track of important stats kinda thing like every response to include a passage like [HP 12/12, MP 6/6, Gold: $27, Days of food remaining: 2] I had some luck with a few Rpg adventures but it's extremely hit and miss. It would be nice to have a stat panel that refreshes with each passage in the story.
https://perchance.org/ai-rpg-custom
This one has auto update feature for the tracked info Expect garbage tho, the auto-generation and auto-update feature of the RPG will be a hit or miss even more.
Thanks, I didn't know this was a thing.
Its fan made, it even has a lore book, akin to what you would see in ACC. Though its quite rough and still fails at being able to utilize it for proper world building (as entries cannot refer to each other or build on each other), so the overview still serves as the actual cohesive lore book.
Its essentially useful for self contained facts that can stand on their own, but frankly this is rather excessive in most cases, AI is generally decent with coming up with random places of interest, no need for you to pre-chew it for it unless you want a very specific experience.
The AI just can't do this. It seems stupid, but LLMs can't "store" static data. You can continue reminding it of a piece of static data, but it can easily ignore it or concentrate too much upon some aspect of it for no reason. I imagine it would also start tapping stale data present in replies, i.e. it says "You have 55 gold." because user said something about having 55 gold somewhere on the rear edge of a context window, even though it was just reminded with subtext that user has 200 gold.