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Olaf: Bringing an Animated Character to Life in the Physical World

Animated characters often move in non-physical ways and have proportions that are far from a typical walking robot. This provides an ideal platform for innovation in both mechanical design and stylized motion control. In this video, we bring Olaf to life in the physical world, relying on reinforcement learning guided by animation references for control.

@DisneyResearchHub

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Olaf: Bringing an Animated Character to Life in the Physical World | Spyke