[RoA2] Hotfix 1.2.5.1 Released + Patch Notes
Earlier today version 1.2.5.1 of Rivals of Aether 2 released, bringing along with it some gameplay tweaks and bug fixes.
General
- Bug Fix: Fixed a bug that would reset the shield drop lockout when your shield was hit.
- Bug Fix: Getting hit by a weak attack while grabbed will no longer clear your pummel break input.
- Previously Hotfixed: CSS crash resulting from the controls menu being open when the online timer reaches 0 (and pressing "A" afterwards).
- Previously Hotfixed: Baseball Clairen missing SFX properly added to the skin.
Zetterburn
- Bug Fix: Fixed a bug that caused Neutral Special to walljump when jump canceling near a wall after hitting an opponent.
Ranno
- Neutral Special can now fastfall during the cancel window.
- This brings back some of the movement tech he had with dart cancels.
- Forward Special will now freeze his ECB bottom during the startup window.
- Previously, he could get a grounded Forward Special after dropping through a platform.
- Down Special's bubble resource will now be consumed at the end of the Summon window instead of the beginning.
- If Ranno is hit during this window, the bubble is destroyed, so the resource will not be consumed.
- Bug Fix: Poison bubbles can now capture players in the Wall Bounce and Ceiling Bounce states.
Maypul
- Bug Fix: Fixed a bug that caused upward DI to fail to escape her tether Up Air followup for all characters.
- Bug Fix: Fixed a bug that caused her Forward Special to get stopped by the ledge on Hyperborean Harbor without being able to grab it.
Etalus
- Bug Fix: Getup Attack recovery frames: 19 > 24
- All Getup Attacks last 50 frames total now.
https://store.steampowered.com/news/app/2217000/view/535479449747980998?l=englishOpen linkView original on lemmy.world
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