Spyke

This is uncharted territory and we are essentially running an experiment. For this reason we’re not licensing or open sourcing the game’s assets - the art, music, and IP will still be protected for the time being. But all of the code that makes the game run will be made public. We have not chosen the exact license under which we will be open sourcing the game’s code, but it will be one of the OSI’s approved open source licenses.

55
opireply

Wonder if they'll pull and id software type thing where the code is GPL

8
mr_jawareply
lemmy.world

So am I understanding this correctly that means no private servers, just convenient ways to create your own client?

5
nevmreply
lemmy.ml

From the linked site’s home page:

This means you’ll be able to browse the codebase, modify the code, share the code, host your own servers, experiment with mechanics, or just satisfy your curiosity about how an MMORPG ticks under the hood.

12

That makes sense. I didn’t really understand to be honest. Coming from old school mmos everything is locked down from my knowledge. I do agree that opening it up for all to see will just make it easier to exploit, but maybe good people will help find exploits faster and speed patching among?

4

This is the game that is built on SpacetimeDB. It's quite an interesting project.

6

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BitCraft Online an upcoming AAA mmo goes open source | Spyke