I was looking back at how much time I spent on my recent game, Rocket!, to see how many git commits I made for it. Was honestly way more than I originally thought.
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2024 in review: 716 commits, 300+ dev hours, 7 game modes, various new weapons & upgrades later | Spyke
I was looking back at how much time I spent on my recent game, Rocket!, to see how many git commits I made for it. Was honestly way more than I originally thought.