Spyke
sh.itjust.works

I'm curious what the games look like, does it retain the PS1 "wobble" or would it look more clean with the GameCube rendering?

24
lime!reply
feddit.nu

i may just be talking out of my ass but i recall one of the dolphin devlogs saying something about the gamecube not having an fpu either. it got around wobblies by being 64-bit or something. if that's the case, going 32-bit only would reintroduce them.

14
lemm.ee

Duckstation has a way of "removing" the wobble. I don't remember what technique they use though, it's been awhile since I looked at it.

9

It makes the games look way better too. Just play through metal gear solid 1 and was impressed with it.

9

I'm not sure, but the reasons for being "wobbly" are pretty interesting: https://retrocomputing.stackexchange.com/questions/5019/why-do-3d-models-on-the-playstation-1-wobble-so-much

If I was deigning an emulator, I'd try to match the behavior of the original system as closely as possible, since people designing a program for that system might have depended on any behavior they observed (intentionally or unintentionally), so I'd keep the "wobble" (or provide a way to disable it, but keep it enabled by default).

4

There is no ability to benefit from poor texture mapping. The wobbling textures are essentially random. There is a finite number of PS1 games, and no game has ever "depended" on this behavior. Your argument is nonsense. Current emulators have the ability to fix textures.

0

Don't go in expecting Crono Trigger. Cross was made during the "FF VII is the only way to make RPGs" era.

It's an odd one. I couldn't beat the final boss back in the day because I never understood the color/music system enough.

7

I loved Chrono Cross! Check out Legend of Mana for more PSX RPG fun!

Quick edit: I highly recommend Parasite Eve 1&2 as well!

7
Takumideshreply
lemmy.world

I don't think you will be able to play the disk, without heavy console modification

5
lemmy.zip

Is the C stick actually a second analog stick, or is it basically just an 8 way pad with a stick on top?

6

The c-stick is technically an analog stick. Take apart a Gamecube controller and you'll see that uses potentiometers just like the left stick. It might have a gate on the stick that snaps to certain positions. I seem to remember something like that when I replaced mine.

6

I like how confidently wrong you are.

Screenshot from a teardown video showing that the C-stick is, in fact, a stick:

"Always has been." Riiiight.

1
feddit.org

Ah. "There are now ways to run PS1 games on GameCube, if you're into that sort of thing", not "Nintendo has pushed a patch and upgraded the GameCube to somehow accept and play PS1 games".

-30
Lumidaubreply
feddit.org

I wouldn't. It's just what the headline sounded like to me.

-14
lemmy.world

It's a 20 years old console. Nobody expects Nintendo to patch it. Even less to play older games of a competitor...

8
Lumidaubreply
feddit.org

... I know. I'm saying that I was taken aback at what the headline, to me, seemed to imply and that, imho, different wording might have been better.

2

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