Spyke
pawb.social

yeah but skeletons aren't usually animate. the only way for a skeleton to be able to move without a meat suit attached to it is if it's powered by magic. and who knows what the magic can make it do

42

Punches mostly hurt because of the mass of the fist and arm. If you've ever been punched by a kid you probably weren't hurt. A skeleton weighs less than a 6-year-old, so there wouldn't be much mass behind the punch.

But, then again, magic.

18

Uhhm, how much flesh is there on your knuckles? A few millimeters of skin aren't dampening a punch

4
lemmy.world

Yes, but if the skeleton is capable of fighting me, who's to say what kind of magic or superpowers it has? I mean, a fighting skeleton still seems like it could be anyone's guess as to who's going to win...

28
festntreply
sh.itjust.works

on the other hand, you have pathfinder

https://2e.aonprd.com/MonsterFamilies.aspx?ID=472

skeletons are scary there. can you imagine going around a dark corner in a museum, killing a skeleton and after collapsing and you commemorate your victory, ITS BONES FUCKING EXPLODE?!?!

edit: i accidentally wrote "it is bones fucking explode" instead of "its bones fucking explode"

6
skulblakareply
sh.itjust.works

Very bold of you to assume your average Lemming is level one, most of us are rocking a peasant stat block if we're lucky

4

We're the filthy peasants trying to pass through the level 0 funnel adventure of Dungeon Crawl Classics

1

As a necromancer fighting unit, the skeleton is easy to tear apart, so their tactic is to ambush or overwhelm with numbers and hit you with weapons before you can disable them. So they're best against unarmored opponents.

Archers might be more dangerous if they are strong enough to pull a war bow like a longbow.

Clever necromancers will make bone molds and craft critical bones out of ceramic or bronze or steel in order to make more resiliant units, but these often require different animation spells. Some expeimentation has been done with bone powder and ceramic.

22
lemmy.world

You do know that steel reinforced necromantic constructs have been outlawed since the great wizard convention of 1848??

9

I, for one, think that skeletal improvement might be a desirable pursuit.

2

You are correct. It does however seem highly unlikely that such a construct would be placed inside a museum though. Anyone having to do anything with it would immediately be investigated by the wizard police.

2

Yeah but when they have red eyes it means they’re recording and it’s much harder to perform for an audience therefore levelling the playing field.

15

What if I come around the corner, muttering about how things in my life suck, and a skeleton gets me, and agrees with my complaints?

12
feddit.nl

I might be in trouble I dont even weigh a single order of magnitude more than 30 pounds 😭

11

On one hand, bio power armor gives you an edge in mass and possibly strength. On the other hand, if the skeleton is moving, it's animated by magic, and who knows what the limits of its magic are.

Also, while skin is "armor" of a sort, it's pretty pathetic armor. What were some of the earliest knives used for? Cutting flesh, a.k.a. bio armor. What were some of those early knives made from? Bone.

And your bio armor: what is it protecting? Vulnerable blood vessels and organs inside the body. What vulnerabilities does a skeleton have? Probably none?

Then there's tendons. Your knee bone's connected to your thigh bone, as the song goes. How? Tendons. A skeleton lacks tendons, so theoretically it's a lot easier to disconnect a skeleton's bones from each-other. But, then again, magic.

10

Skeleton will use its arm as a weapon to gain the range advantage and zone me. If I shoot in for a takedown it will bite me. Its a lose lose don't fight a skeleton.

3

Inordinately proud that my homebrew solution for playing as a skeleton takes all this into account.

See in dark (cool) but brek EZ (bad)

1

You reached the end