Spyke

Solarpunk Unix modding

Hello everybody!! This is my first post on this instance, glad to be here! So this is a bit of a tangent from most topics I saw here but I wanted to get the opinion of people that's immersed in the aesthetic of solarpunk.

I'm modding debian (linux) to create a sort of solarpunk software aesthetic. For this I take any suggestions you might have, backgrounds, color palettes small placeholders text anything.

View original on slrpnk.net
feddit.de

WM: Herbstluft

  • there's wind

Terminal: foot

  • cause walking is essential

File Manager: Ranger

  • to keep ge green

Color scheme: Spacedust

  • we're all just Spacedust, including the sun.
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I know that was partly joking but spacedust and herbluft is a really a good suggestion that I might use. Any more of those? :D

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slrpnk.net

radical energy s/safing/saving/ = low power usage

undervolt, disable cores, default scaling governor to power save, aggressive sleep, hybrid sleep and so forth

9

Decreasing peak speed generally makes tasks take longer, which means a worse duty cycle.

Finish fast and go to deepest sleep possible is the most energy efficient strategy for (embedded) computing in general.

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ex_06reply
slrpnk.net

green

he means modding to use less energy

4

Yeah it said safing when I read it and I thought it was just a word I wasn't familiar with. Ok that's a cool constraint that I might use

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slrpnk.net

When you're done it'd be cool to have it posted on reddit's unixporn for some solarpunk propaganda

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Solarpunk Unix modding | Spyke