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jellyfin·Jellyfin: The Free Software Media Systembyst3ph3n

Jellyfin Android TV client v0.16.11 released

🏗️ Enhancements

Add app notification to notify about upcoming server requirement #3605, by @nielsvanvelzen

🔧 Bugfixes

Force Quick Connect code to use LTR text direction #3553, by @nielsvanvelzen
Fix "Add server" button not visible when there are too many servers #3582, by @nielsvanvelzen
Support new intent in StartupActivity #3612, by @nielsvanvelzen
Remove refreshing of Live TV program data in player #3614, by @nielsvanvelzen
Jellyfin Android TV client v0.16.11 releasedhttps://github.com/jellyfin/jellyfin-androidtv/releases/tag/v0.16.11Open linkView original on midwest.social
st3ph3nreply
midwest.social

At the rate my Jellyfin server is generating trickplay images right now the Android client might have support for them by the time it finishes.

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lemmy.kde.social

For real though, i already 1/10th the amount of pictures and it takes ages even with GPU

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My library isn't huge (in my opinion anyway, a few hundred episodes of TV and maybe 100 movies). My Trickplay job is about 16% complete after 3 days, lol. My AMD iGPU doesn't appear to be supported for the MJPEG stuff so I don't get GPU acceleration, but I have Jellyfin set to allow 4 threads for generating Trickplay images, and am running on a 4-core VM that sits on physical hardware that isn't slow at all. Looks like even though it is using 4 threads it is still only using one of the cores, as CPU utilization for the ffmpeg process doing it is always at about 25%.

2

Does anyone know what the release schedule is for 0.17? It has some features I am interested in.

If it is just “when it is ready” that is fine, I’m just wondering if there is a plan or not.

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Jellyfin Android TV client v0.16.11 released | Spyke