Spyke

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You don't have to use gyroelongation

cross-posted from: https://lemmy.ml/post/14733630

::: spoiler image description Standard "they don't know" meme format, featuring line art of "That Feel Guy" wearing a party hat standing in a corner while other people are dancing. An image of an icosahedron formed by three mutually perpendicular golden ratio rectangles sits in front of That Feel Guy. The caption text says "They don't know that three mutually perpendicular golden ratio rectangles, with edges connecting their corners, form a regular icosahedron." :::

https://en.wikipedia.org/w/index.php?title=Regular_icosahedron&oldid=1219666251#Construction

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17 replies

sh.itjust.works

Is it because the golden ratio contains the square root of three which is used in constructing triangles in 3d?

Wait no, it uses the square root of 5 plus one, that is pretty magical!

28

I assume it's because the GR has a ratio of the longer side to both sides summed. Although I can't explain it further than that lol

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lemmy.world

I knew this!

On the off chance that one of you needs to model an Icosahedron / D20 in CAD, constructing three golden rectangles is often the easiest way to go, as it removes the need for calculating face angles.

16

I knew this too! And have even used it for that same purpose when I was into designing custom rubiks twisty puzzles a few years ago

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lemmy.ca

I love to be pedantic so I'll point out that it had to be 3 equal mutually perpendicular golden ratio rectangles

8

and they also have to not only intersent perpendicularly, but also each of their centers must coincide.

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lemmy.world

I just read that very slowly twice and I still don’t know either lol

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Dieterlanreply
lemmy.world

If you take three 3x5 note cards, and arrange them like in the picture, you can make a d20 die for D&D

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lemmy.world

Almost. A 3 x 5 card does not use the golden ratio. If you cut two inches from the long side, you get a square that is 3 x 3 and a rectangle that is 2 x 3. 2/3 is not equal to 3/5.

The golden ratio occurs when a/b = (a+b)/a and it is also the ratio of the side of a pentagram to its diagonal. That's why this works.

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You don't have to use gyroelongation | Spyke