Spyke

Any "overwhelmingly positive" games you were disappointed with?

Post by: u/TurboShorts

After waiting for it to go on sale, I finally got Dave the Diver. I love underwater/exploration games (Subnautica is an all time favorite of mine) and rouguelites. The restaurant management appeals to me as well. I also love sushi so it seems perfect. Seeing how its rated as Overwhelmingly Positive, I was 100% sure on buying it.

It's a perfect game for the deck but I was ultimately a little disappointed in the game. It throws pretty much everything and everyone at you in the first few hours and got stale for me after. Also for people saying it's a "rougelite", the levels don't seem randomly generated to me? It seems to switch between a few different layouts and sticks with those? Also the story was fairly uncaptivating. >!The sea people are revealed in the first chapter and don't seem that interesting to me.!<

I think after having my mind blown for 70 hours straight in Subnautica, I was hoping for a bit more creativity in the story and exploration aspects. And if not that, at least addictive mechanics. But it just hasn't grabbed me like I thought it would. I definitely don't hate it and may pick it up again in the future but for now I'm moving onto other games I recently picked up (Soma and Valheim).

Any games rated as Overwhelmingly Positive that y'all didn't enjoy as much as expected?

View original on lemmy.lukeog.com

Coffee_Soup: Terraria. I just cannot understand that game being what it is. It feels so limiting. It's always suggested as this great game and I have nearly 100 hours after it's release of multiple attempts to enjoy that game. I've tried so hard to see what people see. But I grow bored and uninterested so fast each time.

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lemmy.lukeog.com

No_Jackfruit_5647: I generally dislike most Rogue games. And despite this, I get suckered into buying the latest hyped one with great reviews. I have Hades installed on my Deck, and while I haven't tried it yet, I doubt I'll like it much.

But to answer your question - Slay the Spire I couldn't play it for more than a few hours and that was on a plane. Add Dead Cells to the list too. I couldn't get very far in the game but I am willing to give it another shot.

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lemmy.lukeog.com

TurboShorts: Haha interesting I have 100-some hrs in Hades and about 200 in Slay the Spire. Two of my favorites to play on the Deck. To each their own!

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lemmy.lukeog.com

No_Jackfruit_5647: Exactly. I just don't like the randomness involved in the genre and how you lose everything if you die. I'm ok with permadeath like in an arcade or NES/SNES game. But at least with those games, you could die your way through enough to learn enemy patterns and locations.

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scootbert: You might actually like Hades then, I would give it a proper chance before you judge it.

It's very much a rouge-lite. You make significant progress and unlock abilities and level up. The more you unlock, the easier it is. Especially the more you play, the better you get.

This was the biggest negativity around the game on release, that your character gets too powerful as you play and it's not a true rogue-like.

The story telling, voice acting, and dialogue is amazing and makes you keep going for more

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lemmy.lukeog.com

TurboShorts: Agreed, if you like dying to learn enemy patterns, Hades is great. And yes you truly get OP by unlocking enough stuff in the mirror.

I started a new save file recently and got to where I left off on the first one (Heat 6 ish) in half the escape attempts of the first which was pretty satisfying to know that skill has such an impact on your progress.

And 100% yes on the voice acting and story telling. Even on the second save I found myself listening to all the dialogue cuz I loved the characters and how they are voiced so much.

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No_Jackfruit_5647: Oh I loved every other game the Devs made so that was part of the reason why I bought it. It's installed and I will give it an honest chance eventually.

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lemmy.lukeog.com

soupen: Spiritfarer. I heard nothing but great things about it, and I'm always a fan of story-driven games. I gave it a fair shot and made it a little less than halfway through before dropping it. The story itself was good, but the gameplay was just too boring and tedious for me.

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MrMidnightsclaw: It did get very tedious towards the end. I had to play with the wiki open to complete the last 1/3 of fetch quests and advancing etc. still had fun.

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haigessdissizit: Big agree on this one.

It was fun learning about the first few characters, but then it felt like they turned into chore givers and quest markers. Having to go halfway across the universe to fulfill their wants and needs didn't really make it fun. I completed the game at the base level for the characters, but I wasn't about to go on the entirety of fetch quests to complete the game... especially for spirits only characterized by their dialogue and personality but no art for them.

The overarching theme of sadness, grief, and letting go really hit home, though. I did get emotional for some of the notable characters. However, the game needs just a smidge more substance, and I don't know exactly what that would be.

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TGov: Dave the Diver didn't stick with me either. I refunded it, but I will try it again someday. I might have not been in the right mood. The only other big one I can think of is No Man Sky. I am not the biggest survival fan anyways, but I thought the theme and look keep me going, but I just could never get into it. I have tried several different times over the years.

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TurboShorts: Tbf No Mans Sky is only Mostly Positive (77% positive) where overwhelmingly positive needs like 95%. Also only 61 on metacritic. I think that's mostly due to the terrible launch they had.

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TGov: Yeah, maybe it was recent reviews I remember seeing or something. I have listened to many podcasts as well with people gushing about it. Just not for me.

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Embarrassed-Ad7317: Risk of rain 2

I'm not saying it's bad, but it was definitely not for me. Too chaotic, too messy. Also I dont like backward counters in gaming

I'm aware these are basically pluses for many people, but it just didnt click with me

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Saltwater_Heart: I agree with Dave. It’s a good game, honestly. I really do like it. But I don’t see how it’s overwhelmingly positive. Definitely should be positive, but the hype it’s gotten is a stretch. It’s tedious and average at best.

I also don’t like Outer Wilds and wish I had watched gameplay. The point in that game is to go in blind, but if I had just watched a little, I would have realized it wasn’t for me. It’s boring.

Also actually hate Don’t Starve. Hate the art style and how difficult it actually is. I’ve never survived one year. In the 6 or 7 years I’ve had it, I have less than 30 hours in it. I regret buying that game more than any other game.

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efficientpigeonmel: Animal Crossing. I'm a really goal+oriented gamer and I just hated that the main quests were over so fast. I love cozy games but it just felt so pointless.

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AndySCO2: For someone who loved all the Souls games and Elden Ring... i was really disappointed in Sekiro. I can see it's good and why people love it, but I didn't gel with the combat and tried over and over before I decided I just wasn't having fun at all with it.

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Cyber-Cafe: Honestly, most of them? What I think makes a good video game seems to be at odds with what normal people in 2024 think makes a good video game.

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raphaelmarciano: Bruh I was just gonna buy Dave the Diver bc of AAA burnout but now I'm not sure

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TheRBGamer: My ongoing take that RDR2 isn't that good keeps me fairly unpopular

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thefury4815: Did you finish it? I only played the first few chapters and didn’t get it and then I when I got my deck I said I’m gonna pick it back up and I put 30 hours into it in a week

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TheRBGamer: No I haven't. I have tried. But the game play loop is just really bot for me.

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thefury4815: Fair enough. It gets boring watching him ride to the quest marker halfway across the map after every mission so I get it but the story is just incredible

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Sydney2London: I tried to get into RDR2, I loved the look and setting but it was just a bit boring and slow. I finally played it just concentrating on the main story and absolutely loved it.

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lemmy.lukeog.com

NeverTrustATurtle: If you’re just doing main missions and no sidequests, you’re missing a lot of the beauty. The main missions are kind of boring, but the game is so good when you slow down and try to see all the little details

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radupislaru: The main missions are the worst part of the game, IMO. You can get so immersed in the atmosphere in open play, then you do a mission and you're suddenly playing GTA with horses.

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TeslaWasACoolDude: My problem with it is how fucking slow everything feels. And how clunky the controls are.

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CharlestonChewbacca: Yep, they're more interested in making the animations look realistic than having the controls feel precise or fluid. This is something I hate about all RockStar games.

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pirate_bootsy: The gameplay is fairly average, but the environment is jaw droppingly beautiful and it has one of the best stories in gaming history

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Stryker412: I think I got to the area just past the snow portion and I just got bored. Yet, I played the crap out RDR1. I have 2 full playthroughs on that one including the undead DLC.

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KeplerNorth: I liked Dave the Diver a lot until I got to the sea people missions, then I just couldn't do it anymore. Felt like the whole flow of the game got interrupted for some very boring missions.

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Darkwoodz: I’m cautious of simple looking indie games with overwhelming positive reviews . People are biased and don’t like to give bad reviews to small companies. Meanwhile a AAA title with cutting edge graphics and great mechanics+ gameplay will get destroyed in reviews for having some bugs or driver compatibility issues which will be resolved and don’t even affect the game for everyone.

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lemmy.lukeog.com

bigswordenjoyer: Dredge is one of the most boring, forgettable "Overwhelmingly Positive" games I've played in a long time.

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Cronus41: Man, I just got Dave the diver and dredge during the spring sale. Haven’t tried dredge yet but I was getting g the same impression about Dave the diver as OP. Played only an hour or two but so far it’s just ok.

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Puswah_Fizart: FWIW I got Dredge a few months back when I was home sick and absolutely loved it. Played a ton over a week or two. Haven’t tried DtD yet

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kjma534: Horizon zero dawn. I love the lore but the combat is not for me. Also it feels a hassle until later to get a mount easy.

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VercettiPT: Yakuza 0

I love open world games and Japanese culture. But I could not like this game (especially on the Deck). It runs flawlessly, but I use the console for small bursts of fun. Sometimes I would open the game at night, on my bed and I would fall asleep on those loooooooong cutscenes.

Also, I could not enjoy the combat system, it was a clunky smash fest, there isn't much skill involved.

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syrune: Monster Hunter. It breaks my heart that for the life of me, no matter how hard i try, i have 0 fun the entire time i'm playing despite it being like damn near made for me on paper.

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reboot-your-computer: Elden Ring and Baldur’s Gate 3. Neither fall into game types I enjoy, but I bought them due to hype. I didn’t enjoy either of them and I should have trusted my gut. I understand they’re good games but I don’t care for those genres at all.

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BrandonJams: MORROWIND.

Oh boy, do I have a love hate relationship with this game. I love everything about this game… except playing it.

Tried playing it a few months back on my Steam Deck without mods and needless to say, it was miserable. Funny enough, I had a blast playing Oblivion with a controller and light modding.

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lemmy.lukeog.com

JrDeveloper12: Hades

I hear in almost every review how fun and great it is in the Steamdeck. But after getting it I just couldn’t get into and didn’t enjoy the view.

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teh27: I played lots of Hades on switch and found it pretty underwhelming. Lots of games have done what hades try’s to do a lot better

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colossalmickey: Okami, thought the visuals looked good and it has amazing reviews, but it starts with a twenty minute unskippable cutscene where you have to press A at the end of every line of dialogue. It really put me off from the start, and then the gameplay was just... idk I kept waiting for it to get interesting and it never did

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akaispirit: I also didn’t like Dave the Diver very much. I wish I hadn’t persisted hoping it would get better and just refunded it. 

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lemmy.lukeog.com

mononaut_: Bro as soon as I read the post title I jumped in here to say Dave the Diver. I've never been so confused about how a game got SO popular while being so painfully mediocre.

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jacksonmills: It was the art style/vibe and it arrived at pretty much exactly the right time for this type of game to succeed (indie "handheld" game - Christmas).

Also, most people don't really want depth, they want an experience, which Dave delivers in spades.

I don't disagree btw, I actually was also underwhelmed, but that was my takeaway

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TurboSpaceGoose: I feel likes it great if you have nothing going on in your life at the time of playing

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lemmy.lukeog.com

Gerald_the_sealion: Yes I mean, it’s fun, but after a bit it becomes a task.

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Gygsqt: I just wanted to vibe but I felt like I needed to be balancing 14 spreadsheets to keep track of all the fish and recipes. 

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BigPoleFoles52: Thats every modern game and I dont get it. I shouldnt need to watch a youtube guide to understand basics in a game. They give you a tutorial on basic controls but half the time fail to explain the 10 different systems in the game or how basic progresssion works 💀

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Andrige3: This was my impression too. The game felt so monotonous/repetitive and it felt like there was so much filler content without rewards which piqued my personal dopamine system.

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lemmy.lukeog.com

Opening_Succotash_95: preach. I still don't understand what it is about that game that took over people's senses

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silver_medalist: I can only assume it got raved from the very beginning by a few influential folk and it got momentum then. Emperor's New Clothes scenario.

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ttoma93: The first several hours are really fun. And then you’ve experienced all the game really has to give, and yet it drags for many more hours and also focuses increasingly on the dumb plot that nobody came for. You get sold a diving and restaurant simulator game, and right when you get really good at optimizing that bit it basically throws it out to have you go deep-sea diving for mermaids instead.

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gogul1980: Horizon zero dawn. I found it tedious to explore. Run here, hide in bushes, shoot red lights, run here, hide in bushes, shoot glowing cylinders. Repeat. I’m sure there were more complex things going on but it just got trdious hiding from big robot dinosaurs constantly.

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lemmy.lukeog.com

stay-at-homie: Not a steam game but I absolutely loathed Zelda breath of the wild.

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KindResolution666: Horizon. It's a beautiful, imaginative, interesting world. But it bores the living hell out of me every time I try to play it.

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tokitaya: Slay the Princess… didn’t get the hype at all, the writing left me cold and overall experience was not the greatly original narrative gem I had heard it was

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quetzar: Oh sure, all the Subnauticas and Pacific Drives out there. Completely miss the point of those and can't get why some people love them to bits. But hey, not everything is for everyone.

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Anekdotin: Vampire Survivors was a big let down. The progression was aight but rest not so much.

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im-domi: Placid Plastic Duck Simulator. With 98% of reviews being overwhelmingly positive I thought this would be an eye opening experience. All you do is stare at plastic ducks in a pool... But what else was I expecting with a name like this lol.

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lemmy.lukeog.com

MountainResolve: I think Hollow Knight is completely overrated and skates by on incredibly good aesthetics.

I'm sorry. I've tried so many times to like it. And I love metroidvanias.

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the_millenial_falcon: Hollow Knight did not hook me in. It’s just more frustrating than fun. And I love Metroidvanias such as Blasphemous as well.

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PaladinChad: I feel you, man. I love metroidvania games and couldn't get into Hollow Knight. While distinct, I didn't really dig the art style. Then I played Ori and fucking LOVED it. Escaping from the flooding tree was one of my top gaming moments.

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lemmy.lukeog.com

MountainResolve: Ori is one of my top games of all time. I fell in love with it, and maybe part of my problem with Hollow Knight is that I played Ori first. It set a high bar for what I want.

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Specialist_Check_986: Thats hilarious to me because I have the exact same/opposite experience with playing hollow knight first and loving it then trying ori and just not enjoying it at all

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lemmy.lukeog.com

Specialist_Check_986: The aesthetics and soundtrack are definitely why it’s overwhelmingly loved, but what was the problem with the metroidvania side of things? I thought the exploration and progression were quite good save for the steep tempo drop once the black egg thing comes into play.

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unnoticedhero1: I loved it once I actually got into it as I had started it like 3 times and would stop playing and forget where anything was, but personally the end of the game got too difficult (barely managed to beat white palace and could not beat the true final boss), and it's toooo long of a game, I thought it would have been like 15-25 hours and it ended up being 40+ and that's not including some DLC content that I never got around to.

I feel the same about The Messenger, once you get to the 16 bit part of the game it got incredibly difficult and stopped playing. Meanwhile I loved Blasphemous and though there were a few annoying areas it never got as hard as the other 2 games and I beat it in just under 26 hours for the true ending, hoping the sequel lives up to it.

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MaleficentAd9049: Finally scrolled low enough but yes I 100% agree, having played a lot of Metroidvanias under the sun Hollow Knight is one that really doesn’t do it for me and I always feel like an insane person trying to explain it to everyone else

There’s a video by YouTuber Narrel which does a pretty great job explaining its shortcomings as a Metroidvania specifically that I recommend anyone watch if they’re curious why 1 out of 100 people just can’t get into this game lol

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MountainResolve: I'll give that a shot when I get home! Its nice to know I'm not the only person that struggles with it.

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HashSlingingSlash3r: I’ve almost completed the game, within about 60ish hours, and it really drags towards the end. This may be a personal issue I have with the genre, but all of the running around the world is very tedious in the endgame. The combat also feels a little thin.

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hl3_for_Eli: THANK YOU!!!

As a Metroidvania addict I felt like the whole world was gaslighting me on this game. It's the mid-est mid in the history of mid-ness

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OverlyOptimisticNerd: I didn’t care much for Hellblade: Senua’s Sacrifice. It was an ok game marred by technical issues and some questionable design choices.

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tubsmgrubs: The Witcher 3. Clunky combat, goofy walking animations, unlikable characters, and such a massive world with zero incentive for exploration. I've picked it up so many times and just get so bored with the mundane quests and repetitive gameplay loop. I really want to like it because I love rpg games, but there's really nothing appealing to me.

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Wrong-Shower-2427: The arkham games... Played asylum for a good few hours then tried City. Just couldn't get into the slow mechanics 🤷🏻‍♂️

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lemmy.lukeog.com

XDvinSL51: I'm loving Dave the Diver.

I've been disappointed with both Outer Wilds and Return of the Obra Dinn. These games seem to really put you in the weeds, and ask you to really figure out every tiny little thing for yourself. And as a programmer who has their brain running at 100% for 8 hours a day - I don't want this. I wanna kick back. And it's a shame, because they seem like really, genuinely captivating experiences, but just like, it's ok to hold the player's hand a little. Just tell me where to go or what to do.

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TurboShorts: That's exactly how I felt about Elden Ring. It's so intentionally obtuse at the start, I was so frustrated with it. I mean c'mon not even an option to pause gameplay is inexcusable. Just a tiny bit of hand holding would help so much. It eventually became one of my favorite games I've played on the deck tho lol. I seriously went from absolutely hating the game to loving it.

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Djaaf: I'll give elden ring another go some time in the future, but yeah, I've played maybe 4 hours and dropped it. There's no explaining of the system, the story, nothing.... I need to be told a story to enjoy a game.

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TurboShorts: Yeah I really think it could be a better game with a better introduction. Not like full tutorial mode but like explaining the menu and crafting and everything should have been a bit more hashed out. I hate having to watch someone on YouTube explain how in game mechanics work. But that's what I had to do. 40 hours in and I still honestly don't understand a lot of the crafting or all of the items I find but I'm comfortable enough to progress through the game I guess.

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SweetBabyAlaska: I think thats the beauty of Elden Ring, it doesn't hold your hand and it doesnt tell you that you must do something a specific way. You can literally go do whatever you want, whenever you want, however you want. I think it really adds to the lost traveler vibe.

Also the environment is very deliberate, a lot of the "story" is told through just the environment existing and the enemies in that area. It has a lot of rich lore that you literally just have to discover like if you were actually there.

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JohnEdwa: You are correct, they do expect that.
For the Outer Wilds there is the rumour mode on the ships log to tell where you have stuff missing and that usually points you to, if not the "correct" direction, a direction, but it is vague on purpose. The problem is that the entire game can be completed in five minutes once you know where to go and what to do, and the entire gameplay loop (literally) is about connecting the dots and figuring things out yourself.

But I can totally agree that it is a game that isn't for everyone, and I think that also helps to explain the ratings - people who like the kind of game it is absolutely love it as it is truly excellent, and most people who wouldn't can see that even before trying.

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Jepperto: Baldurs Gate 3. I sat down specifically for this game during a free day and after 2,5 hours was completely worn out. Such a chore.

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FrigidArctic: Honesty I felt that way, and then I started a new character and looked up build guides for myself and the companions I was using.

Holy shit what a difference, I can not put this game down now.

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zzinolol: Most of them. If a game has >92% I go in cautious. People love to dickride.

In my experience 82/85% is where it's at.

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TareXmd: Dead Cells for me. I don't get it... I love PixelArt and love 2D platformers. This seemed like it should have worked.

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vialenae: The Witcher 3 and I don’t know why. On paper, it seems like the perfect game for me but I just can’t get into it. Maybe it’s because my expectations are too high (my friends kept badgering me to play it, that it was the best thing since sliced bread, you know the gist) but I wasn’t that impressed by it. I’ve tried it twice and I’ll try it one last time but if I still feel the same way, I’ll just accept it’s not a game for me.

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lemmy.lukeog.com

gogo__yubari: Disco Elysium I’M SORRY

I love visual novels and I was really excited about the premise of DE but I found it to be such a chore to get through that I gave up after about 6 hours

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ninjab33z: I'm with you there. I really want to like it but It just starts slipping from me a few hours after i start it.

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gogo__yubari: Same, I’m desperate to like it! I’m having a break from it atm and do plan on going back to it eventually, maybe playing it in bursts will help lol

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o_o_o_f: I bounced off of it a few times before it really clicked, and tbh I wouldn’t fault you or anyone for not trying to power through. The personality progression system and how it interacts with how you navigate the story is an amazingly executed thing, and I love the setting, but even still - the game doesn’t really “reward” you in the conventional sense for playing more. I made the decision to kind of make myself finish the game (something I rarely do) and I’m glad I did, it’s a truly unique experience. But if you’re playing a game to have fun, DE doesn’t really give you that in the traditional way. It’s fascinating but not very fun.

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Ms3_Weeb: omggg Disco Elysium puts me to sleep. I can't handle games with the amount of dialog this game has. I also feel extremely uncultured and didn't understand or pickup on a lot of the references the game makes.

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Smash96leo: It was a kinda interesting, and the dialogue can be pretty funny. But figuring out how to get around got annoying pretty fast for mr. And for some reason, it was unresponsive on the deck when i tried to interact with things. So I had to use the touch screen a lot.

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MarshmallowPop: Dredge. It felt like I saw all the game had to offer in the first two hours. Should I stick with it?

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lemmy.lukeog.com

thefury4815: Baldurs Gate 3. I absolutely loved the first act and thought it was really cool. Got like 5 hours into act two and it fell off a cliff for me. I might get back to it someday but man I don’t get it.

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latorn: Surprised you were able to say this without being massively downvoted lol.

I like the game myself, but I definitely have some big criticisms that people don't like to hear. The amount of bugs in the game being the biggest of the bunch.

That and I feel like dice rolls are better for tabletop games with friends, not video games. For me the rolls just break immersion, especially when rolling a critical failure for something you're heavily spec'd in leads to a companion death lol.

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rlvysxby: Yeah it’s like they are so ambitious the first act, then they burn out in later games. Divinity 2 is still one of my favorites but it does suffer from starting out incredible and then slowly trickling off.

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E-A-M: I gave up at the same spot. Combat is so damn boring. And even on easy, the battles are too long

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lemmy.lukeog.com

Cryostatica: Just overwhelmingly?

Dave the Diver and Stardew Valley did not impress. I get why they appeal to people though. They're both chill as fuck, just not for me. Or at least not right now. They're still in my library, I'm sure I'll revisit them eventually.

Same with Dead Cells. Also didn't vibe with me.

Vampire Survivors was the other way around. I saw it and was like "this is some stupid bullshit" but the low price got me to hit buy to see what the fuss was about. I then lost about a week of my life and have no idea what happened.

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Soldier7sixx: Vampire Survivors is such a funny game to get into. You start and it tells you nothing, none of the buttons work except to move, you are like I don't know how to attack, all you know is this weird thing comes out every so often and it appears to damage the bats, what are these gems? Oh I see, you can level up this thing... Then you die, and you think "Right I know what I'm doing now, I'll try again"

And again

And again

Again

Again

Again....

Absolutely love it

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BitingChaos: That is how it was with me.

  1. I was doing some slow-ass attack and buttons did nothing.

  2. Eventually I figured out how to kill things.

  3. Then the currency started to come in and I was able to unlock things and get stronger.

  4. Then I started destroying things en masse and unlocking stages and even more new stuff.

I went from "this is so dumb" to losing 3 hours of time before I knew it.

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ACeezus: Then you get your first chest and experience a dopamine level so high that time loses all meaning lmfao

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sikesjr: Terraria isnt that good without a mouse and keyboard. It really isn't designed to be played with a controller.

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ceezo6: Same with me.. tried Outer Wilds twice!! As soon as its time to explore on the space ship I get lost and it feels like a chore to me, maybe its just not my kinda game

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holounderblade: OW I really need to just designate like several hours so I can get a few resets in and hope I enjoy it more.

I'm not giving it a fair shot I think

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_Ol_Greg: There's a point where you start to question and formulate ideas to see what would happen. When you try new approaches you end up with interesting results or more questions. Then on and on it goes. Truly a remarkable game.

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Saltwater_Heart: Terraria is good on the computer. Can’t get into it on the Deck. My 12 year old has 500 hours in Terraria on his Switch. I just don’t see how he does it.

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gwar37: My son has been playing it for yearrrrsss. He loves it and since getting the deck now use all kinds of mods that look pretty cool - still, I couldn't get into it.

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TheGooseWithNoose: Same. Love the game and have it on pretty much every platform, even 3DS.

Can't play it with anything but MKB though.

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Comprehensive_Can237: Outer wilds is my big one I have tried it 4 times and I just can’t get into it.

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Moodyurbanlife: Its the biggest disappointment in recent years for me next to cyberpunk 2077, people praise it like its the best story ever and you need to experience it once in your life But i couldnt get into the whole walking simulator and try to figure out things yourself aspect of the game

As someone with adhd and ocd it gets extremely frustrating trying to understand and uncover the mystery because i dont know what to do or where to start and everything feels so cryptic and like a chore so i just gave up on it even tho i tried multiple times and for many hours

Maybe the story is as good as people say but the gameplay is such a turn off

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RhythmRobber: Curious, because the design of the game seems perfectly designed for someone with ADHD. There are dozens of different things to do, and at any point you could set aside what you're doing and try something else. I also gave ADHD and OCD, and this worked perfectly for me.

Did you use your ship's log at all? It logs every piece of important information you find and even connects the dots between them to point you in the right direction of where you can go next. I feel like almost everyone that feels lost in that game wasn't using the log, because it directs you towards everything important in the game, even the very end. It won't tell you the solution, but it will say "this is where you should go, and what you should probably keep your eyes out for".

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Capable-Commercial96: Oh my god the way it makes you feel so big brained putting everything together, it's almost orgasmic. I did not care for the dlc though.

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ButterscotchBoth416: the ending is frustrating. i loved the game, but the ending demands perfect timing, and i never finished it.

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fezfrascati: I'm tried 2 or 3 times to get into Stardew Valley but it did not hold my interest.

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kaimcdragonfist: Same. My wife loves it though so I don’t feel so bad about having double dipped thinking I’d enjoy it more on Switch

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thecarbine: Same. Love the idea but the day-night cycle really turns me off, it's much too fast

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sikesjr: Try it with mods from nexusmods, its pretty easy to install them and you can add a variety of "quality of life" mods that make the game more enjoyable.

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Tiz68: Are there any mods to lengthen the day? That's my biggest gripe. It's just too fast and stressful for me. And everyone claims it's such a calming game. Drives me insane! My real life is fast enough. I wanna slow down when I play, lol.

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Vole85: A few automation mods and it made it more than playable for me. I was obsessed for a few weeks.

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quisqui97: That's kinda true. Once you start upgrading tools and leveling up every task becomes way more efficient though, so it gets better. But yeah, the start can be a pretty big wall for a lot of people.

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JoshJLMG: I don't even farm manually, and it's too fast. I went back to Harvest Moon and was surprised that I still had 2/3rds of the day left after doing everything.

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meshuggahzen: I couldn't get into Stardew Valley for the longest time either. Last year though it finally clicked when both my friend and I played it with mods together.
After 75 hours I'm over it again lol

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PizzaCatLover: I've just come to accept that I do not get anything out of pointless/chore games. Stardew Valley, Animal Crossing, Minecraft etc. If the objective if just to do chores for the sake of doing them, and there's no story or anything to pull me along, it's just not for me. Especially something like Minecraft where I'm expected to just make my own fun. I don't have the energy to make my own fun

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vagrantwastrel: Stardew is the only one of the three that I’ve gotten into, I think the others don’t have enough structure to hold my interest. Which I totally get why people like a free form creative exercise, I prefer Stardew’s feeling of progression and if I want to dabble with cosmetics I can

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pirate_bootsy: See your comment tells me exactly why you don't like those types of games, you view it as a series of chores with no purpose, when it's supposed to just be really chill and relaxing, nothing high stakes, it's kinda like the difference between walking to get somewhere (annoying) and walking for the sake of walking (relaxing), I get those games aren't for everyone and I'm not trying to force you to like them, Im just explaining my perspective and why I think your view point misunderstands the point

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PaperPlane36: I’ve seen this discussed as telic vs atelic activities, or extrinsic vs intrinsic motivation. E.g., can you find satisfaction in your actions, or do you need external factors to give you purpose or an endpoint? Sometimes I find that you have to approach certain games with a very specific mindset to experience them properly. I’m generally a goal-oriented person, but find myself having plenty of fun with more open-ended games when I approach them with an open mind.

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Chippai_Fan: It Take Two - I get why people like it, but my wife and I both have lots of trauma from past toxic relationships. So listening to the couple fight the whole time and gas light each other. We just had to stop before they likely resolved their issues.

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zzinolol: Sorry but they don't solve them. They end up divorcing and the kid is taken to a foster house because federal justice declared both of them unfit to keep her since they went on a 2 week drug trip.

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mindbox-: Thank you for showing us some raw truth before we self trigger every game rage we can think of into pointless paragraphs that cause even more division within the one community we all want to enjoy. Anyway fuck Cyberpunk!!!

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itsthebando: I LOVED Tunic, and was about to give it a gushingly positive review. Until I got to the boss fight near the end that is complete horseshit. If you've played the game you know exactly which one I'm talking about.

THEN came the last big puzzle in the game, which I won't spoil but requires so many lateral leaps in thinking I gave up and looked it up. I went from loving every minute to hating the whole game in the span of maybe an hour. And it makes me so sad because the first 3/4 of the game was so good!!

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magnusarin: I just finished this last week. The last puzzle doesn't ruin it for me but yeah, I similarly gave up and eventually looked up the answer. I wasn't wildly off, but I wouldn't have gotten it on my own. It felt like a huge leap from the logic needed to figure out other puzzles in the game.

That boss fight is hard, but I enjoyed it. Hard as shit

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flower4000: I love rogue like deck builders, I found slay the spire really boring

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TurboShorts: How do you like Balatro? That one is on my wishlist. Went on sale today I think.

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IShouldBWorkin: Balatro is really fun except at a certain difficulty the optimal strategy is skip the opening hand and getting 450 with no modifiers is really boring especially when you have to do it over and over each time you fail

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Soldier7sixx: Literally bought it today without hearing a thing about it, spent about 4 hours on it without realising. Absolutely brilliant game.

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jpoitras22: Balatro has been fun for the 20 ish hours I have in so far. It is a good mix of strategy and RNG to keep it interesting.

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Equivalent-Ranger-23: With respect, if you don’t like StS but your favorite genre is roguelike deckbuilders, can you list your favorites?

I feel like StS is the single biggest RLDB in the genre and has directly impacted most other games that released after it

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flower4000: I didn’t say it was my favorite genre, I said I love the genre. And in another reply I listed night of the full moon, inscryption, and cultist sim as my top 3.

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stay-at-homie: Cultist sim is on sale. I’m kinda interested. Can you elaborate on it if you have time?

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Ambitious_Natural583: Not op, but I also couldn’t ever get into StS yet loved every second of Inscryption. Went into it blind and was blown away.

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Geordenr: I'm sure Inscryption's cards and combinations aren't as developed or deep as STS but I felt the same way.

Coming from the mystery, weird mechanics, and cool bosses of Inscryption, STS felt so dull....

When I finished my first run I texted my brother "is that it"?

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freestamp: Interesting I have hundreds of hours into StS but about 2.5 into Inscryption and just wasn’t really getting the hype.

Really goes to just how subjective games are

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Rammjack: I'm with you on that. Monster train was my go to for quite some time. Now it's balatro.

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RilesEdge: You ought to add Slice & Dice into the rotation, too. Fantastic game.

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Rammjack: Funny you should mention that, I just bought it today lol. Haven't had a chance to try it yet though.

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flower4000: During lock down I was really into night of the full moon, inscryption is great, and cultist simulator is pretty rad

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Melodic_Gap8767: I really liked it until I had beaten the game a few times and sort of realized there wasn’t much else to the game. There was no additional incentive to beat the game with other characters or to collect more items.

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jenshen01: Yeah, I felt kinda same, the game is not bad, but it wasn’t that interesting for me either. I was forcing myself to finish it and Once I passed story I was like “k, bye”. The story in soma tho, since you also love underwater things and the story there is just blew my mind in the end - I really recommending to start with it

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TurboShorts: Yeah I played the first two hours of Soma the other night, can tell I'm in for quite the experience. Really excited about that one.

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nothing107: Palworld.

I’ve played for an hour or so with friends and it’s just…..so boring. I didn’t know it was a grind to survive kind of game, I’m not into that.

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PookyNuts: Palworld for me. Have 1000 hours on Ark and another 1000 on 7d2d but somehow Palworld just seemed so unsatisfying. Couldn't play it for more than an hour.

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Agile-Stick2803: All souls games. Weird for the sake of weird and hard for the sake of hard.

That all and every koei team ninja game. All janky broken last Gen games with no soul or substance.

I know I'll get a lot of hate for dumping on souls games , so I'll just say that I am happy for anyone who enjoys games that I don't. Just because I feel one way doesn't mean you should feel the same way.

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Conscious_Falcon_902: Jedi Survivor, it worked well the first chapters then it all went south with a EA update…

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GJKings: "overwhelmingly positive" really just means "inoffensive". Everyone likes it at least a little bit. Nobody dislikes it enough to give it that thumbs down. You're going to find a lot of perfectly fine games in there that make you feel nothing at all.

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Badgrips: Alan Wake 2.

That game has great graphics but the gameplay is really shallow and i couldn't get into the story.

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rosc96: I beat Dave the Diver recently. I enjoyed every minute of it but I definitely felt a loss of interest when they started incorporating the random things like the sea people. Still gonna return to it for the Godzilla DLC though.

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ElGatoDeFuegoVerde: Steam reviews are such hot garbage trash. Most of them are dumb shit like "I did x and <meme> happened, 15/10 game of the year". Only exist to beg for awards and pump up the positive review score instead of actually providing anything of substance. Been like this since the very beginning unfortunately.

Anyways. Dave the Diver has been meh. Slay the Spire has been meh. Helldivers 1 was meh. I've already refunded HD1, the other two I'm doing later today.

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DudeWheresMcCaw: I find Vampire Survivors to be extremely boring. Feels like a damn clicker game.

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audionerd1: It's hardly even a game. I think it's just some kind of dopamine hack that works for a lot of people, but if it doesn't work for you it's just incredibly boring. People talk about putting hundreds of hours into it and I'm just like... wtf.

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BrandonJams: It’s an idle sim at a certain point and once you unlock everything it’s not worth replaying.

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Tholiboy: Exactly my feeling as well. Got boring after beating 5 level with evos and unlucks and just stomping everything afterwards.

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ButtPlugMaster: I felt the same way but deep rock galactic: survivor turned out to be much more addicting

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ebnight: DRG: Survivor is paced much better than Vampire Survivors. I like that it ends after 5 stages.

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wait2late: Can't really consider Survivor games to be high effort games. So many survivor games has spawned and they are all deeply similar. Just imagine the enemy has different sprites and stats and you got the most low effort game to date.

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AdvertisingEastern34: Tried it on the phone and it was so frustrating you couldn't literally advance enough because enemies begin to be OP on purpose so that you need to keep playing and dying until you unlock enough passive abilities to be able to go through. Also in hades you need to pump you up for advancing but there the gameplay is actually fun. Vampire survivors is way overestimated

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sample-name: People will happily pay more money to watch a movie for 2 hours, and you can easily get up to 10 hours of fun with this game before it gets boring. And tbh I thought it was really fun and addicting in the beginning, and it should also be said that it kind of paved the way for a whole new genre of games, so I think it deserves all the praise it gets. A game doesn't have to be infinitely replayable to be good

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MadonnasFishTaco: i loved it for like 20 hours then got completely bored of it and cant be bothered to play it again. i think its really cool and for the price its definitely worth it but the appeal wore off after a couple dozen hours.

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LunaKindaExists: "friends VS friends" the concept of the game MIGHT sound good on paper, a card based 1v1 FPS, however what i think the devs didnt account for is the fact that people can smurf with loaded accounts by deranking themselves, and that the matchmaking system does not take card levels into account. why can my enemy become microscopic size and still deal full damage to me

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durreetoes: Slay The Spire, I’ve started it about 4 separate times and just cannot get into it.

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TurboShorts: To add a couple:

Yakuza 0. The story was great, voice acting was great, but the gameplay was actually painful to me. The side quests were a bit too goofy and I didn't really like the "find this person and talk to them and maybe fight a few people" formula for each one.

The Witcher 3. Idk nothing about this really grabbed me for some reason.

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darkfire621: I’ve tried the Witcher 3 about 5 times and everytime it hasn’t clicked yet! I love rpgs though, Maybe one day.

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